Saturday, March 1, 2008

Locality

The structure of the Internet should have high local bandwidth, and locality of connections should be encouraged. Multicast should be used for audio and video distribution, otherwise we will clog our bandwidth with multiple copies of the same streams, or programs. External connections have to have sufficient bandwidth, and be able to keep latency low, too, and that's expensive. Some of the expense of external connections has to percolate up to the backbone of the global internet, with value added infrastructure at each level extracting its share to pay for the equipment.

[note: Usage-Based Pricing was the second half of this paragraph -- redhardhat]

1 comment:

redhardhat said...

I decided around December 2006 that a better effort to keep local traffic local was key to avoiding so much congestion in the internet with the coming video avalanche that the internet would just be like a California freeway at rush hour(s.) Maybe it is key, maybe it's not. I figure it can't hurt to avoid sending packets thousands of miles to go a few miles, though. Plus, local connections can be lots faster than ones that leave town. That hasn't changed, and we haven't made much progress on it in Los Alamos.

There is more and more "peering" going on globally, though, including some in Albuquerque. I just discovered ixnm.net in early February 2008, and I think we need to pursue using IXNM.